Information we collect
Our game servers store the IP address of every client that connects to them. This information is used for rate limiting and protecting against denial of service attacks. We do not log browser headers, user agents or device capabilities.
Social network sign-in
You may log in using Facebook, Google, Twitter, Reddit or Twitch in order to save your account statistics and achievements. For each platform, the minimum set of OAuth permissions are specified: only publicly accessible data.
We will not request access to your contacts, posting privileges or account information such as your email. You can verify this when signing in or navigating to the Apps section of your social network account.
Platforms like Twitch require the email as a default. In that case we will not store your email or use it for marketing purposes.
Airmash will never make posts on your behalf, nor will it ever ask for your permission to do so.
Cookies / Local storage
We use HTML5 local storage to store your game settings and account session ID, provided that you have signed in. We also set a unique ID to calculate daily active users. Cloudflare, our reverse proxy, uses a unique session cookie for anti-DDOS measures.
The website and websocket connections are served over secure sockets.
Tracking / External analytics
Airmash does not use any external analytics suites such as Google Analytics. We do not embed externally hosted social media buttons.
Last updated on December 3rd, 2017